Tuesday, December 12, 2023

Why I Loved the work of Moebius

For me, there is no better artist of comics and science fiction than Jean Giraud, MOEBIUS.  I did get a chance to communicate with him, and it was miraculously kind.  There is no one better, but some are equals.  But I love none more than him.

Jean Giraud a.k.a. Moebius
Born Jean Henri Gaston Giraud
8th of May 1938 in Nogent-sur-Marne, France
Died10th of March 2012  Montrouge, France
At the age of 73 years of age from cancer,
and an embolism from his Lymphoma


"An artist must smash down the systems that domesticate the mind."


“Science fiction transported me in an almost metaphysical way. I had the feeling that I was part of the great contemporary mystery, a human being, part of a global species, a planetary consciousness facing the stars.”


"We artists can only go so far as the people can follow us. We are not alone, we are part of the system. We can take risks, but if you want to go to the peak of your consciousness, you may very well find yourself alone. Even if you know how to translate what you see, maybe only ten people will be able to understand what you tell. But, if you have faith in your vision, and retell it again and again, you will start noticing that, after a time, more people will begin to catch up with you."


It’s very important to educate your hand. Make it achieve a level of high obedience so that it will be able to properly and fully express your ideas. But be very careful of trying to obtain too much perfection, as well as too much speed as an artist. Perfection and speed are dangerous — as are their opposites. When you produce drawings that are too quick or too loose, besides making mistakes, you run the risk of creating an entity without soul or spirit.
It’s very important to educate your hand. Make it achieve a level of high obedience so that it will be able to properly and fully express your ideas. But be very careful of trying to obtain too much perfection, as well as too much speed as an artist. Perfection and speed are dangerous — as are their opposites. When you produce drawings that are too quick or too loose, besides making mistakes, you run the risk of creating an entity without soul or spirit.
"It’s very impor­tant to edu­cate your hand. Make it achieve a lev­el of high obe­di­ence so that it will be able to prop­er­ly and ful­ly express your ideas. But be very care­ful of try­ing to obtain too much per­fec­tion, as well as too much speed as an artist. Per­fec­tion and speed are dan­ger­ous — as are their oppo­sites. When you pro­duce draw­ings that are too quick or too loose, besides mak­ing mis­takes, you run the risk of cre­at­ing an enti­ty with­out soul or spir­it."


"The narration must harmonize with the drawings. There must be a visual rhythm created by the placement of your text. The rhythm of your plot should be reflected in your visual cadence and the way you compress or expand time. Like a filmmaker, you must be very careful in how you cast your characters and in how you direct them. Use your characters or “actors” like a director, studying and then selecting from all of your characters’ different takes."

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